This rulebook is applicable for the participation of the players in the “College Rivals Valorant” (hereinafter referred to as “Tournament”). The Tournament is being organized by NODWIN Gaming Pvt. Ltd. (hereinafter referred to as the “Organizers”). All eligible participants playing in this Tournament as per the rulebook are hereinafter referred to as the Players.
FORMAT: 1v1 Single Elimination
Participants will engage in 1v1 matches throughout the tournament.
> City Qualifiers:
- All participants will be placed in single-elimination brackets.
- The top participants from each bracket will advance to the City Finals.
> City Semifinals & Finals:
- The qualified participants will compete in a single-elimination bracket.
- Winners secure spots for the Playoffs.
- Top participants from all cities will enter a double-elimination (GSL) group format.
- The top player from each group will advance to the Grand Finals.
> Grand Finals:
- The remaining top participants from the Playoffs will engage in a double-elimination (GSL) group format.
- The ultimate champion will emerge after battling through the Grand Finals.
All matches, unless otherwise specified, will be conducted in a 1v1 format.
Participants are expected to adhere to the rules and regulations outlined in the official tournament rule book.
Violations may result in penalties, including disqualification.
2. Game Specific Rules
2.1 Server Setup for all Players
Game Server: Mumbai
Options to be selected for the Tournament
Allow Cheats: Off
Tournament Mode: OFF
2.2 Match Rules
2.2.1 Before the Match:
The Player which is on the top of the match in the bracket will have to invite the opposite Player to the custom game. In order to do so, you need to add the Player as a friend. Please check the discord for the other players and invite them as well if the Player is not accepting the invitation for a few minutes. (Example: James#XYZ. James is the Riot ID and XYZ is the Tagline).
If you are in the bottom of the match in the bracket, please check the player of the opposite team and if you receive an invitation from the, you have to accept it.
If you are the inviting player the competing team (top team) and player of the opposite team is not coming by 10 minutes, please report it to the admin team on the tournament official discord channel. Please also inform the admin team in the situation where you are supposed to receive an invite but do not receive the same within 10 minutes of the start time of the scheduled match.
Both the players have to be in the lobby before the time limit goes down (10 minutes). If the player is missing after this time limit, take a screenshot and post it in the current round sub channel on the discord. If both the Players are missing, then both are disqualified.
The players have to write that they are ready in the lobby chat. The game should not start before that.
2.2.2 During the Match:
If one of the teams will not pick all the agents in the character selection screen and the game goes back to the lobby, the game has to be remade.
In the case that the game started before writing ready from both sides, the team which did not write ready has the right to call a remake before round 1 of the game starts. (before the countdown in the game of round 1 reaches 0).
If the game started on the wrong map, the game has to be remade.
2.2.3 After the Match:
Once the match finishes, both the players have to take a screenshot of the results and post it in the current round sub-channel on the official discord for the tournament after each game. Please use the following format:
(Round – Game: Team 1 13:7 Team 2 same for the next 2 matches)
Example: Round 256: Team X 13:7 Team Y)
On the game result screenshot, results above the scoreboard, all the players and information of the match on the right of the results have to be visible.
Example: HERE (make sure you do not remove names from the scoreboard)
If one of the teams will not send the screenshot within 15 minutes of the match end, the screenshot which was sent by the other team will be taken into account.
If the screenshots of both teams are missing within 15 minutes of the match end, the game will not be counted and in case of BO1, both teams will be disqualified.
If the screenshots from both teams are not matching, the situation will be looked into by the admin team. The team which provided the incorrect screenshot can be disqualified or banned based on the circumstances.
If the game is BO3 or higher, the games have to start as soon as possible between each other.
2.3 Nickname Ingame
Each Player has to use his official nickname during matches. It’s not allowed to add any (funny)
additions, characters or words, only exceptions are sponsor names which are limited to one (1)
2.4 Game Server Location
All games will take place on a game server situated in Mumbai.
Tournament matches must be played in Standard mode, with overtime if applicable. A match is completed when a winner is determined. All matches must be played out.
2.6 Match Start Time
A team will have an extra ten (10) minutes past the starting time to get the minimum four required users into the match lobby. The match must commence within ten (10) minutes of the match starting time. Any further time to get the minimum of four players will be granted solely at the discretion of the team with the required four or more players. Failure to start a match within ten minutes of the designated time may result in consequences.
Breaking this rule will result in a match overturn.
2.7 Minimum users / No Show / Forfeit
Tournament teams must have a minimum of four eligible users in the lobby at the designated time of your match. If not, then the team who does not have 4 or more players will forfeit the matches. In the event of a No Show / Forfeit, teams are required to provide sufficient proof (screenshot of empty lobby).
Rescheduling of any match is not allowed in this tournament.
Smurfing is the use of a player who is not eligible or allowed to play a specific match (including a different user to play on a Riot account, to masquerade as a legitimate user).
2.10 Using Non-Registered user IDs
Teams can not use non-registered user IDs, ineligible user IDs are considered not registered. Using a player who is not registered is considered a violation and will fall under the smurfing rule. Failure to follow this rule will result in a match overturn. Consecutive breaches of the rule may result in disqualification of the entire team.
2.10 Global Chat
Teams can use global chat while dead or alive during a live match for constructive purposes (i.e. communicating to NODWIN Gaming officials or other teams concerning an issue). Misuse of the global chat is not allowed. Team chat is allowed at any time for any reason. There is only one warning for the team that is misusing the team chat or global chat, after that admins have full rights to disqualify that team from the tournament.
2.11 Player Connections
Player connections are solely the responsibility of the Player or the Player’s team or representative.
Once a match has gone live, should a team drop to three users in the server they have three minutes from the moment the player leaves the server to get a fourth player back. If the fourth player has not entered the match within the three minutes, the team shall forfeit the match. Any teams dropping to two or one users during the match period has a total of one round to get the minimum number of users back in (see rule no. 2.12 Match Pausing). Any problems arising due to connection issues are the sole responsibility of such Player facing the connection issue
Administrators reserve the right to eject any player from a server or overturn a match result if their connection has a serious impact on the game, it is your sole responsibility to make sure your connection is acceptable to the server, congestion is not an acceptable reason for warping or lagging.
If a player disconnects during the game, the game has to continue and will not be paused or remade. (If the game has the Admin and cheats are enabled, the game can be paused during the game, but a team has to write before the countdown of the round reaches 0).
2.13. Players Leaving Early
All Players are expected to remain in the server until the conclusion of the final round of the match. If an entire team leaves the server prior to conclusion of the match, any remaining rounds will be forfeited, including the current unfinished round.
If teams wish to lodge a dispute over the fairness of a game due to either server lag / roster issues / potential cheaters they must remain in the game and lodge the dispute afterwards.
Breaking this rule will result in disqualification of the match, as well as possible removal from the Tournament.
2.13. Age Restriction
Players should be 16+ to play this tournament. Players below 18 years of age have to get a Guardian form signed to be submitted before registration, failing which the Player shall not be allowed to participate in the Tournament Guardian Form annexed as Annexure I below.
3. Code of Conduct / Unprofessional Behavior
3.1 Conduct Generally
3.1.1. High Standards for Professionals.
All players must at all times observe the highest standards of personal integrity and good sportsmanship. Players are required to behave in a professional and sportsmanlike manner in their interactions with other competitors, the Tournament Organizer, the media, sponsors and fans.
3.1.2. Competitive Integrity
All Players are expected to compete to the best of their skill and ability at all times in any Tournament Game. Tournament organizers holds the right to penalize a team if found guilty in any case at their discretion
A violation of these Tournament Rules will result in sanctions at the discretion of the Tournament Organizer, as discussed in greater detail below. All decisions made by the Tournament Organizer in regard to violations of these Tournament Rules are final and binding.
3.2 Prohibited Conduct
Set forth below is a non-exclusive list of examples of prohibited conduct.
3.2..1 Collusion/Match Fixing
A player may not collude. Collusion is defined as any agreement among two (2) or more players, and/or confederates to disadvantage opposing players. Collusion includes, but is not limited to, acts such as:
Soft play, which is defined as any agreement among two (2) or more players to not damage, impede or otherwise play to a reasonable standard of competition in a game.
Sending or receiving signals, electronic or otherwise, from a confederate to/from a player.
Pre-arranging to split prize money and/or any other form of compensation
Deliberately losing a game for compensation, or for any other reason, or attempting to induce another player to do so
Cheating is prohibited. Any modification of the VALORANT game client by any player, Team or other Player is prohibited.
A player may not hack during tournament games. Hacking is defined as any modification of the VALORANT game client by any player, or person acting on behalf of a player.
A player may not utilize any exploits during tournament games. Exploiting is defined as intentionally using any in-game bug to seek an advantage. Exploiting includes, but is not limited to, acts such as: glitches in buying items, glitches in Agent ability performance, or any other game function that, in the sole determination of officials, is not functioning as intended.
A player may not act as a ringer during a tournament game. Ringer is defined as playing under another player’s account or soliciting, inducing, encouraging or directing someone else to play under another player’s account.
3.2.6. Vulgar or Hateful Speech
A Player may not, during a LAN Event, Online Event, media interview or in any communication relating to the tournament or VALORANT, use any language that is offensive, insulting, libelous, slanderous, defamatory, obscene, discriminatory, threatening, foul or vulgar. A Player may not post, transmit, disseminate any such prohibited communications. A Player may not use this type of language on social media or during any public facing events or in any streaming of VALORANT. This rule applies to speech in English and all other languages. In addition, Players may not encourage members of the public to engage in any activities that are prohibited by this rule.
Players are expected to settle their differences in a respectful manner and without resort to violence, threats, or intimidation (physical or non-physical). Violence is never permitted at LAN Event or against any competitor, fan or any tournament official.
3.2.8. Drugs and Alcohol
The use, possession, distribution or sale of controlled substances, such as drugs or alcohol, or being under the influence of such controlled substances, is strictly prohibited while a Player is engaged in any Tournament or other event or on premises that are owned by or leased to the Tournament Organizer. The unauthorized use or possession of prescription drugs by a Player is prohibited. Prescription drugs may be used only by the person to whom they are prescribed and in the manner, combination and quantity as prescribed. Prescription drugs may only be used to treat the condition for which they are prescribed and may not be used to enhance performance in a Tournament Game. Each Player is required to report any violation of this rule to the Tournament Organizer.
Gambling on the outcome of Tournament Games (including any plays or components of a Tournament Game) can pose a serious threat to the integrity of, and public confidence in, the tournament. Players are not allowed to (i) place, or attempt to place, bets on any Tournament Games (or any plays or components thereof), or (ii) associate with high volume gamblers, or deliver information to others that might influence their bets.
3.2.10. Unauthorized Communications
At LAN Events, all communication devices must be removed from the play area before any Tournament Game begins. Players may not text/email or use social media while in the match area. During the match, communication by a player shall be limited to the other players on the Team.
At all public-facing Tournaments, a player may not cover his or her face. Hats and dark glasses are not allowed during LAN Event play.
Harassment is prohibited. Harassment is defined as systematic, hostile and repeated acts taking place over a period of time, or a singular egregious instance, which is/are intended to isolate or ostracize a person and/or diminish the dignity of the person.
3.4. Sexual Harassment
Sexual harassment is prohibited. Sexual Harassment is defined as unwelcome sexual advances. The assessment is based on whether the person being harassed would regard the conduct as undesirable or offensive. There is zero tolerance for any sexual threats/coercion or the promise of advantages in exchange for sexual favors.
3.5. Discrimination and Denigration
Players may not offend the dignity or integrity of a country, private person or group of people through contemptuous, discriminatory or denigrating words or actions on account of race, skin color, ethnic, national or social origin, gender, language, religion, political opinion or any other opinion, financial status, birth or any other status, sexual orientation or any other reason.
3.6. Negative Statements
Players may not make, issue, authorize or publish any statement that is prejudicial or detrimental to the best interests of the tournament, Tournament Organizer, or its affiliates, sponsors, or VALORANT.
Without consent of the Tournament Organizer, a Player may not disclose any confidential or proprietary information provided or made available by the Tournament Organizer to the Player in relation to the tournament. Players shall be obligated to keep the confidential or proprietary information provided by the Tournament Organizer. The “confidential or proprietary information” of the tournament and the Tournament Organizer includes all information and materials disclosed (whether in oral, written, or other tangible or intangible form) or otherwise made available by Tournament Organizer to a Player concerning or related to VALORANT, the tournament which the Player knows or should know, given the facts and circumstances surrounding the disclosure of the information, is confidential information of NODWIN Gaming Or the Tournament Organizer. Confidential information includes, without limitation, development plans and release dates for updates to VALORANT, the configuration of the stage used at LAN Events and other similar information that is withheld from fans in order to preserve the “reveal” at an Online Event or a LAN Event.
3.8. Illegal Activity
Players are required to comply with all applicable laws at all times. A Player may not engage in any activity which is in violation with laws, regulations or public security administration rules.
3.9. Immoral Activity
A Player may not engage in any activity which, in the sole determination of the Tournament Organizer, is unethical, immoral or disgraceful.
All communication with the players and teams is handled on the tournament's official Discord. Any questions regarding upcoming and ongoing matches can be directed to the admin team.
5. Terms and conditions to participate
Players should be at least 16 years of age. (Players must have been born on or before FEB 2007)
In particular, (s)he acknowledges and confirms that (s)he has read and is bound by
and must comply with the following, which apply throughout the term of this Tournament and can have serious consequences that go far beyond the term of this event and may affect his/her career as a gamer.:
i) the ESIC Anti-Corruption Code: (https://esic.gg/codes/anticorruption- code/) ,
ii) the ESIC Anti-Doping Policy: (https://esic.gg/codes/antidoping-code/ );
iii) Code Of Conduct (https://esic.gg/codes/code-of-conduct/);
iv)VALORANT Community Code:
v) Riot Terms of service: (https://www.riotgames.com/en/terms-of-service)
**Admins reserve the right to change/modify the rules in between the tournaments.
The decision of the tournament organizer will be final in all circumstances.**